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Old Nov 05, 2006, 10:47 PM // 22:47   #1
Frost Gate Guardian
 
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Join Date: Oct 2006
Location: Washington
Guild: Holy Angels
Profession: W/
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Default In-Depth SoA - New age monk

Hello everyone! Ace here, before I start I would like you to know "Narutoscryed" made this build NOT me, I'm just here talking and or improving it, this is incomplete and I will keep working on it tell this build is nerfed by a-net

Here is the original build by Narutoscryed:
Mo/Mes - Standard "55" build but with no -50 offhand but with a +30 offhand.

You NEED: A one handed weapon with +20% enchantment last longer, you also would need a +30 health offhand (A collector in Rankor, Marketplace and the Crystal Desert have one)
  • Protective Spirit - For XX seconds you cannot loose more than 10% from one hit. [Used to reduce damage to 10]
    -
  • Shield of Absorption - (Below) [For reducing damage to 0]
    -
  • Mantra of Resolve - For 30-78 seconds you cannot be interupted, but each time you would have been interupted you lose 10-5 Energy or Mantra of Resolve Ends. [Is very nice to avoid those intrups]
    -
  • Blessed Signet - For each enchantment you are maintaining, you gain 3 energy, maximum 3-20. [For faster energy gain]
    -
  • Shield of Judgment [E] - For 8-20 seconds, anyone striking target ally with an attack is knocked down and suffers 5-50 damage. [Damage but this is optional]
    -
  • Balthazar's Spirit - While you maintain this enchantment, target ally gains adrenaline and energy after taking damage. In addition to the initial energy cost, you also lose 1 point of energy regeneration while the enchantment is in effect. [Energy Management]
    -
  • Blessed Aura - While you maintain this enchantment, other monk enchantments you cast last 10%-30% longer than normal. [You must have it, raises SoA from 7 seconds to 10-11]
    -
  • Mending - While you maintain this enchantment, target ally gains health regeneration of +1-3. In addition to the initial energy cost, you also lose 1 point of energy regeneration while the enchantment is in effect. [For that little damage you get before SoA reduces damage to 0, this is very optional, maybe for healing breeze incase of degen]

*Shield of Absopsion reduces damage +5 per hit: so first hit is going to be 10 with PS, second 5-8 somwhere around there, and usually next one is 0 dmg.

---------------------

You can remove Blessed Signet, SoJ, and Mantra of Resolve for anything you might like, Narutoscryed also suggested (and so do I) that you use highest armor can you get, because if SoA somehow gets intrupted you are as low as 10 seconds or as high as 50 seconds downtime.

---------------------
Few Builds: (Still working on it, need more ideas)

[Invinciabsorption-IW]
This build I came up with myself <-- It is based off IW mesmer, obviously.
You need:
  • Illusionary Weaponary[E]
  • PS
  • SoA
  • Mantra of Resolve (use it where intruption is heavy)
    Optional
    Optional
    Optional(Mending for those small hits)
  • Balthazar's Spirit
  • Blessed Aura.
Well FIRST One of your optional's HAS to be Healing Breeze if your in a degen area, One of the best COMBO's for degen heavy areas is HB+Mending+Watchful Spirit, works great! You can solo many bosses with this build! Here are the attribute stats: (KEEP in mind that if SoA is not active for a few seconds its ok you wont die instantly you will need about 13 hits to die after it ends)
Protection: 14, Divine:12, 12 Illusion, You can put the rest Into Healing, since most area's how at least a little bit of degen.


[Duel UW]
You can duel UW with this monk and a Famine ranger; but instead of Blessed Signet, SoJ, and MoR, you can use Ancestor's Visage, Sympathetic Visage and Spell Breaker[E]. You can also have the ranger cast Mending or Balthazar's Spirit on you and you can replace your BS with Essence Bond for more energy if you would like. *NOTE: You will be taking 200+ damage at a time from the black cows so I suggest (thank you Bloodied for suggesting it) to take Spirit Bond (or HB,Mending+WS) to wait out the time it takes SoA to bring damage to 0.

[Solo TONS of bosses]
For those more experienced players (and the lucky ones) this build works GREAT and its very fast! I would like to thank Kess for suggesting Glyph of Renewal (and reminding me to post this)
Your basic set up, with 12 Earth Magic, 12 Divine, Protection 14 <-- YOU CAN make it less for more into Mending and HB, since a few hits won't kill you instantly and the points you put into healing will make up for the damage. Here is the build itself:
  • PS - Life line
  • SoA - Obviously, life line.
  • Sliver Armor - Main damage.
  • Glyph of Concentration - ONLY for those intruption areas like ghail, in OTHER cases use Watchfull spirit.
  • Glyph of Renewal[E] - Since GoC^ works with 2 spells you can cast this with Sliver Armor to get those bosses that take a little more time than usual to kill, You can also use Spell Breaker for areas with Dis-Enchantments or with heavy heavy degen. [If you are really in bad degen use Healing Breeze]*
  • Baltharzar's Spirit - Energy
  • Blessed Aura - Make SoA longer.
  • Mending - Regen for that little degen.
**Keep in mind Mending + Watchfull Spririt + Healing breeze will defend you from degen!
Healing Breeze can be replaced with Gylph of Concentration for example: Ghial, that have intrupt mesmers around him.

It can be used against almost anyboss that has enough people around him, and has no de-enchantments. Don't FORGET: I heard a rumor somewhere that if you attack a meele boss he won't flee from you?

-----

This is so far what I have, BUT I will be writing more please feel free to post commonts and suggestions, NOTE: I do not take claim in making any of these builds except the things I said I do take claim in <-sounds confusing? Well, I just don't want anyone saying "ZoMZG!11 you st00pId no0b st0lez the builDzzz!111!1"

PLEASE READ: Please read the above message and please note that I will still be writing more!!

Happy Farming!

Last edited by legendary_Ace; Nov 06, 2006 at 06:54 AM // 06:54..
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Old Nov 05, 2006, 11:13 PM // 23:13   #2
Wilds Pathfinder
 
Join Date: Nov 2005
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Quote:
Originally Posted by legendary_Ace
Hello everyone! Ace here, before I start I would like you to know "Narutoscryed" made this build NOT me, I'm just here talking and or improving it, this is incomplete and I will keep working on it tell this build is nerfed by a-net
So this is feedback on a build that has its own thread? That you just decided not to post this in that thread?
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Old Nov 05, 2006, 11:36 PM // 23:36   #3
Desert Nomad
 
Join Date: Jan 2006
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Hmm...

Have you tried UW at all with this Ace? (I would assume you would use Mending + Watchful + HB or spirit bond until the shield eventually dropped dmg to 0 or to where it was manageable) I would love to see where you can solo with this.

I suppose you could try something like:

PS
SoA
Dmg skill
SV/AV
HB
Watchful Spirit/Mending
Balthazar's Spirit
Blessed Aura

You could also try making use of the other new damage reduction skills instead of Mending/Watchful in order to help manage incoming dmg from Aataxes.

I'll have to see how this does.
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Old Nov 06, 2006, 12:43 AM // 00:43   #4
Frost Gate Guardian
 
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Tykane I'm trying to be a little more specific for this build for those people that havn't played as much as must as most of us. Bloodied I undestand what you said, and I will update that, thanks for the feedback!

Last edited by legendary_Ace; Nov 06, 2006 at 12:51 AM // 00:51..
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Old Nov 06, 2006, 02:21 AM // 02:21   #5
Academy Page
 
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While I haven't tested this build extensively, I've been using 5 superior runes and Kephket's Refuge successfully with 105 health. I massed a super sized mob of Ice Imps and Seige Golems outside Ice Caves and owned them. Quite nice!
I used Frigid Hearts to get some Fire Staffs (Staves?) for my Ele Hero.




Last edited by XanderWhilkes; Nov 06, 2006 at 02:32 AM // 02:32..
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Old Nov 06, 2006, 04:08 AM // 04:08   #6
Lion's Arch Merchant
 
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This build can be modified to kill boss with silver armor,
MO/E
PS
SoA
Silver Armor
glyph of concentration
Spell Breaker {e} or Glyp of Renewal {e} if no degen mesmer around
Balt Spirit
watchful spirit
utility slot
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Old Nov 06, 2006, 06:34 AM // 06:34   #7
Frost Gate Guardian
 
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Ah yes Kess! Thank you for reminding me, thats what I was missing! Oh, and Xander can you screen shot of where you farmed? Route and other information, so I can post it up?
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Old Nov 06, 2006, 02:47 PM // 14:47   #8
Desert Nomad
 
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This build can also be used on the undead outside beetletun (the quest that rarely will get you a sephis axe for your trouble worth like 300k+).

PS
HB
SoA
Mantra of Resolve
Shield of Judgement {e}
Mending
Blessed Aura
Balthazar's Spirit

..it's insanely easy to do, you keep your armors up, and when all 3 mobs of whatever part of the quest you're on are bunched, you SoJ.
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Old Nov 06, 2006, 03:13 PM // 15:13   #9
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I'll have to do that later for you, but it's almost immediately outside the Ice Caves of Sorrow in the Southern Shiverpeaks, Prophecies. Step outside, go down the hill and cross the bridge and there they are. The Golems are down in a small "valley" there but I accidentally aggro'd them as well and was surprised that there really was no difference on my end.
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